We’re a Melbourne-based, interdisciplinary team that focus on breaking down boundaries between the human and digital worlds; with our work focusing on creating new methods of expression and interaction.
Our skill and passion is for everything technology, art and music; a combination which has seen us working in artistic practice, entertainment, health and education. We have developed motion-controlled performances, installations, wireless data gloves, motion simulator sequencing software, a visual synthesiser as well as our own software platforms for interaction systems.
We have over 7 years of combined experience in the use of motion capture devices for creative applications, engaging audiences at festivals, art galleries, public spaces and nightclubs in the U.S.A., Europe and all around Australia.
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